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	<title>Comments on: XBox PS3 Wii Second Life and You</title>
	<atom:link href="http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/</link>
	<description>Learn How Human Business Works - Beyond Social Media</description>
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		<title>By: Media Bullseye</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-106490</link>
		<dc:creator>Media Bullseye</dc:creator>
		<pubDate>Sun, 27 Jan 2008 21:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-106490</guid>
		<description>&lt;strong&gt;AP Social Media...&lt;/strong&gt;

Does social media need a PodCamp for Power Users? I wonder if the community could benefit from a little higher education for early adopters. Is this a valid idea, or would it only detract from the truly important goal of evangelizing social media to th...</description>
		<content:encoded><![CDATA[<p><strong>AP Social Media&#8230;</strong></p>
<p>Does social media need a PodCamp for Power Users? I wonder if the community could benefit from a little higher education for early adopters. Is this a valid idea, or would it only detract from the truly important goal of evangelizing social media to th&#8230;</p>
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		<title>By: Pages tagged "second life"</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-106269</link>
		<dc:creator>Pages tagged "second life"</dc:creator>
		<pubDate>Sat, 26 Jan 2008 23:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-106269</guid>
		<description>[...] bookmarks tagged second life   XBox PS3 Wii Second Life and You&#160;saved by 5 others  &#160;&#160;&#160;&#160;Luisguitarrista bookmarked on 01/26/08 &#124; [...]</description>
		<content:encoded><![CDATA[<p>[...] bookmarks tagged second life   XBox PS3 Wii Second Life and You&nbsp;saved by 5 others  &nbsp;&nbsp;&nbsp;&nbsp;Luisguitarrista bookmarked on 01/26/08 | [...]</p>
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		<title>By: JeanRicard Broek</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-105992</link>
		<dc:creator>JeanRicard Broek</dc:creator>
		<pubDate>Fri, 25 Jan 2008 22:28:38 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-105992</guid>
		<description>1 in 10 new &quot;players&quot; stay in Second Life, and 50% of those that stay do it for yes, for entertainment, but 50%, maybe more, are there for serious business, from very large to very small, all on the cutting edge in one way or another.

There are at least 20,000 people in Second Life all the time working, experimenting and &quot;doing business&quot;. Were else can you sell something to IBM for 50 cents and the person next to you is selling something for $100,000 US. Non-entertainment or play uses cover all fields from Art to Zoology and thousands now make a &quot;living&quot; from Second Life or have made it their full time job. It is simply a very unique and revolutionary environment.</description>
		<content:encoded><![CDATA[<p>1 in 10 new &#8220;players&#8221; stay in Second Life, and 50% of those that stay do it for yes, for entertainment, but 50%, maybe more, are there for serious business, from very large to very small, all on the cutting edge in one way or another.</p>
<p>There are at least 20,000 people in Second Life all the time working, experimenting and &#8220;doing business&#8221;. Were else can you sell something to IBM for 50 cents and the person next to you is selling something for $100,000 US. Non-entertainment or play uses cover all fields from Art to Zoology and thousands now make a &#8220;living&#8221; from Second Life or have made it their full time job. It is simply a very unique and revolutionary environment.</p>
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		<title>By: chrisbrogan</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-105987</link>
		<dc:creator>chrisbrogan</dc:creator>
		<pubDate>Fri, 25 Jan 2008 22:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-105987</guid>
		<description>Sorry, right. Second Life is a world. I shouldn&#039;t insinuate that it&#039;s a game, but it IS in the same spending category, I&#039;d bet, for most organizations. Online entertainment. 

I&#039;ve seen some great business applications of second life lately, but I&#039;m still not there. I want some kind of data api.</description>
		<content:encoded><![CDATA[<p>Sorry, right. Second Life is a world. I shouldn&#8217;t insinuate that it&#8217;s a game, but it IS in the same spending category, I&#8217;d bet, for most organizations. Online entertainment. </p>
<p>I&#8217;ve seen some great business applications of second life lately, but I&#8217;m still not there. I want some kind of data api.</p>
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	<item>
		<title>By: JeanRicrad Broek</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-105986</link>
		<dc:creator>JeanRicrad Broek</dc:creator>
		<pubDate>Fri, 25 Jan 2008 22:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-105986</guid>
		<description>Welcome to twitter and the community Chris</description>
		<content:encoded><![CDATA[<p>Welcome to twitter and the community Chris</p>
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		<title>By: Geoff Livingston</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-105973</link>
		<dc:creator>Geoff Livingston</dc:creator>
		<pubDate>Fri, 25 Jan 2008 21:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-105973</guid>
		<description>Damn, making me look like I run a social media bazaar! LOL. Glad you like!</description>
		<content:encoded><![CDATA[<p>Damn, making me look like I run a social media bazaar! LOL. Glad you like!</p>
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		<title>By: XBox PS3 Wii Second Life and You</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-105966</link>
		<dc:creator>XBox PS3 Wii Second Life and You</dc:creator>
		<pubDate>Fri, 25 Jan 2008 21:06:48 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-105966</guid>
		<description>[...] post by chrisbrogan and software by Elliott [...]</description>
		<content:encoded><![CDATA[<p>[...] post by chrisbrogan and software by Elliott [...]</p>
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		<title>By: John Johansen (aka TripleAught)</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-105942</link>
		<dc:creator>John Johansen (aka TripleAught)</dc:creator>
		<pubDate>Fri, 25 Jan 2008 19:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-105942</guid>
		<description>I&#039;ve been involved in gaming communities for about 9 years.  Mostly as a player but in the last 2 I&#039;ve shifted to creating content.
It&#039;s been a great way to learn how to navigate online communications.  I&#039;ve gotten savvy in forums, IRC, wikis, virtual worlds, and various UIs from playing games.

Also, working on a creation team has helped me learn how to work with distributed teams, community relations, being more of a futz, and plenty of other skills I now bring to work with me.

My thought is that if you want to get some real hands-on experience with engaged communities, gaming is a great place to start.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been involved in gaming communities for about 9 years.  Mostly as a player but in the last 2 I&#8217;ve shifted to creating content.<br />
It&#8217;s been a great way to learn how to navigate online communications.  I&#8217;ve gotten savvy in forums, IRC, wikis, virtual worlds, and various UIs from playing games.</p>
<p>Also, working on a creation team has helped me learn how to work with distributed teams, community relations, being more of a futz, and plenty of other skills I now bring to work with me.</p>
<p>My thought is that if you want to get some real hands-on experience with engaged communities, gaming is a great place to start.</p>
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	<item>
		<title>By: to persevere &#187; Blog Archive &#187; more kids and gaming</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-105933</link>
		<dc:creator>to persevere &#187; Blog Archive &#187; more kids and gaming</dc:creator>
		<pubDate>Fri, 25 Jan 2008 18:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-105933</guid>
		<description>[...] [UPDATE]: Chris Brogan, social media advisor, and someone I follow on Twitter, has a new post on gaming and virtual worlds: http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/ [...]</description>
		<content:encoded><![CDATA[<p>[...] [UPDATE]: Chris Brogan, social media advisor, and someone I follow on Twitter, has a new post on gaming and virtual worlds: <a href="http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/" rel="nofollow">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/</a> [...]</p>
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	<item>
		<title>By: Guy David</title>
		<link>http://www.chrisbrogan.com/xbox-ps3-wii-second-life-and-you/comment-page-1/#comment-105928</link>
		<dc:creator>Guy David</dc:creator>
		<pubDate>Fri, 25 Jan 2008 18:17:01 +0000</pubDate>
		<guid isPermaLink="false">http://chrisbrogan.com/xbox-ps3-wii-second-life-and-you/#comment-105928</guid>
		<description>Second Life is not really a game. It&#039;s a virtual world. As such, it can be a creative bed for ideas and networking of ideas. You can create your own little realm in it as well as use it  as a promotional tool for your efforts in the real world in various ways. It has a live community of musicians performing in it and real life artists who open galleries in it. You can meet people from all over the world and converse with them in ways not available in most on-line games. I think it&#039;s more like a new platform then a game, and I think it&#039;s going to grow in ways we cannot imagine now.</description>
		<content:encoded><![CDATA[<p>Second Life is not really a game. It&#8217;s a virtual world. As such, it can be a creative bed for ideas and networking of ideas. You can create your own little realm in it as well as use it  as a promotional tool for your efforts in the real world in various ways. It has a live community of musicians performing in it and real life artists who open galleries in it. You can meet people from all over the world and converse with them in ways not available in most on-line games. I think it&#8217;s more like a new platform then a game, and I think it&#8217;s going to grow in ways we cannot imagine now.</p>
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